Most of this was made from my hotel room while I was away from home.
It was partially inspired by the Nintendo Entertainment System's audio constraints. The NES only had 4 audio channels that it could use, two pulse-wave channels, one triangle wave channel, and one noise channel (for percussive sounds).
So, I stuck with the 4-sounds-at-a-time limitation, and I really like how things turned out. There are even a few spots for improvisation (I wrote in the solos so the demo wouldn't sound blank there, but I think you can tell where they are).
It was also fun learning how walking bass lines work.
@tamsnumber4 Feb 2022
Nice, I need to play this for my kids, they are gonna love it!
@shallowcarrot Feb 2022
It's amazing how much you can just do with just four tracks, and this song demonstrates that really well. I really love the call and response between the melodic and harmonic lines. Beautifully written
@regis Feb 2022
Great work within your constraints! One of the things I love about FAWM is how it can push you into new genres/techniques/styles.
This feels like a hoverboard level to me.
@andyt13 Feb 2022
Wow, takes me back! Nicely done!